M.I.N.D. Lab

 

Mobile InfoSpaces

 

Teleportal Systems

 

Presence

 

Technology, Body, and the Extended Mind

 

Culture, Media & Mind

 

Creative Computing

 

Experiential E-commerce

 

Scientific Visualization

 

 

FUNDING

National Science Foundation

MSU Foundation

PROJECT TEAM

M.I.N.D. Lab Faculty: Frank Biocca, Charles Owen

Project Coordinator: Arthur Tang

Team Members: Xiao Fan, Lynette Lim, Betsy McKeon

Past Team Members: Weimin, Mou, Matt Parnofiello, Kenny Lee, Matt Eastin

Mobile Infospaces

PROJECT GOALS

·    Augmented Reality Interface Design:  Research results can create a theoretical foundation for augmented reality design using neuropsychological and behaviorally based, human factors models of spatial cognition in information displays.

·    Immersive Display Designs:  Information display guidelines can establish parameters for optimizing the placement of tools, organization of menus and data, and clustering of procedures for mobile, augmented-reality and immersive virtual reality users.

·    Usability and Cognitive Augmentation:  Successful informational layout techniques leveraging brain resources allocated to spatial cognition may augment the cognition and performance of mobile users, improve usability of immersive AR and VR interfaces, and enabling users to find, manipulate, and remember the location and organization of higher amounts of information and data than current interface techniques.

·    AR based group collaboration: HCI research may introduce new situation awareness techniques to support user mental models of the spatial location and behavioral states team members during group collaboration and navigation in mobile, networked, augmented reality systems.

PUBLICATIONS

Mou, W., Biocca, B., Owen, C., Tang, A., Xiao, F., and Lim, L. (2004). Frames of reference in mobile augmented reality displays. Journal of Experimental Psychology: Applied, Vol.10, No.4, pp.238-244. ISBN: 1076-898X.

[ pdf ]

 

Owen, C., Zhou, J., and Tang, A. (2004). Display-relative calibration for optical see-through display. In Proceedings of ISMAR ‘2004, IEEE and ACM International Symposium on Mixed and Augmented Reality, November 2 5, 2004, Arlington, VA.

[ pdf ]

 

Tang, A., Biocca, F., and Lim, L. (2004). Comparing differences in presence during social interaction in augmented reality versus virtual reality environments: an exploratory study. In Proceedings of PRESENCE 2004, 7th Annual International Workshop on Presence, October 1315, 2004, Valencia, Spain.

[ pdf ]

 

Mou, W., Biocca, F., Owen, C., Tang, A., and Xiao, F. (2004). Spatial memory and spatial updating in augmented reality (Abstract). International Journal of Psychology, Vol.39, Issue 5-6. ISBN 0020-7594.

 

Tang, A., Zhou, J., and Owen, C. (2003). Evaluation of calibration methods for optical see-through head-mounted displays. In Proceedings of ISMAR ‘2003, IEEE and ACM International Symposium on Mixed and Augmented Reality, pp. 161 168, October 7 10, 2003, Tokyo, Japan.

[ pdf ]

 

Owen, C., Tang, A., and Xiao, F. (2003). ImageTclAR: a blended script and compiled code development system for augmented reality. In Proceedings of STARS2003, The International Workshop on Software Technology for Augmented Reality Systems, pp. 23 – 28, October 7, 2003, Tokyo, Japan.

[ pdf ]

 

Owen, C., and Tang, A. (2003). Visualizing medical imagery in situ: augmented reality as x-ray vision. In Proceedings of Human Computer Interaction International 2003, June 22 27, 2003, Crete, Greece.

 

Biocca, F., Rolland, J., Owen, C., Stockman, G., Mou, W., Harms, C., Tang, A., Plantagenest, G., Reddy, C., and Hua, H. (2003). Approaches to the design and measurement of social and information awareness in augmented reality systems. In Proceedings of Human Computer Interaction International 2003, June 22 27, 2003, Crete, Greece.

[ pdf ]

 

Tang, A., Owen, C., Biocca, F., and Mou, W. (2003). Comparative effectiveness of augmented reality in object assembly. In Proceedings of ACM CHI ‘2003, Conference on Human Factors in Computing System, pp. 73 80, April 5 10, 2003, Fort Lauderdale, FL. New York, NY: ACM Press.

[ pdf ]

 

Biocca, F., Inoue, Y., Lee, A., Polinsky, H., and Tang, A. (2002). Visual cues and virtual touch: role of visual stimuli and intersensory integration in cross-modal haptic illusions and the sense of presence. In Proceedings of PRESENCE 2002, Fifth Annual International Workshop on Presence, pp. 376 394, October 9 11, 2002, Porto, Portugal.

[ pdf ]

 

Biocca, F., Tang, A., and Lamas, D. (2001). Evolution of the mobile infosphere: iterative design of a high information-bandwidth, mobile augmented reality interface. In Proceedings of the International Conference on Augmented, Virtual Environments and Three-Dimensional Imaging, ICAV3D’2001, pp. 69, May 30June 1, 2001, Mykonos, Greece.

[ pdf ]

Biocca, F., Lamas, D., Gai, P., Brady, R., and Tang, A. (2001). Mapping the semantic asymmetries of virtual and augmented reality space. In Proceedings of the Fourth International Conference on Cognitive Technology, CT2001, pp. 117 – 122, August 6 – 9, 2001, Warwick, United Kingdom.


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